2017/01/27
I told you not to get too excited
So the release is getting delayed, again! For reasons.
I thought I'd announced this a little earlier this time, than two days from release. Welcome to amateur game development.
Less tentative release date: 14.02.2017
2017/01/19
Teraurge release date.
So this is what was supposed to happen:
I started crazy crunch on the game in december and surprisingly it didn't really work the way I wanted. Some of the pictures I had pegged for the picture calendar were unfinished so I spent several days working on those, when I was supposed to be working on the game, so that cut into the crunch time.
I managed make the demo perfectly playable but... The rushed content was extremely spotty. I wanted to make the content in the demo an example for the writers, so just slapping shit into a sandcastle seemed counterproductive.
Trying to crunch in December is pretty dumb idea in general. So I decided to just drop the release and concentrate on fixing shit in the demo. I've added a new character and other stuff. I've also found several bugs that would've been pretty embarrassing.
So those were the excuses. Tentative release date is now 31.1.2017. Don't get too exited.
I'll try release the sketches ahead of the game.
- Dec 23th I'd release zip of 276 sketches and the writer documentation.
- Dec 24th I'd release Teraurge.
I started crazy crunch on the game in december and surprisingly it didn't really work the way I wanted. Some of the pictures I had pegged for the picture calendar were unfinished so I spent several days working on those, when I was supposed to be working on the game, so that cut into the crunch time.
I managed make the demo perfectly playable but... The rushed content was extremely spotty. I wanted to make the content in the demo an example for the writers, so just slapping shit into a sandcastle seemed counterproductive.
Trying to crunch in December is pretty dumb idea in general. So I decided to just drop the release and concentrate on fixing shit in the demo. I've added a new character and other stuff. I've also found several bugs that would've been pretty embarrassing.
So those were the excuses. Tentative release date is now 31.1.2017. Don't get too exited.
I'll try release the sketches ahead of the game.
Exclusive screenshot of teraurge_janitor.exe (It's a writer tool) |
Teraurge is a working game with stuff in it! |
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