Video notes:
- Video spoils the very start of the game. (Like the first 20 seconds)
- The tone of the video is different from the actual game.
- The combat UI is a preliminary version that will feature in the first release. The final goal is to have actual cards with cool pictures in them and better feedback effects for the number stuff (damage, attack cost, etc).
- Exampla is not going to be in the game. She will be available as a tutorial character for writer's through the dev menu.
- The map movement is done via mouse clicks in the video for illustrating the map movement but the more reasonable way to move on the map is done by using the numpad keys.
- The dialogue can be hurried by clicking the screen. I avoid doing that in the video for demonstration purposes.
- The card deck: You can put any amount of cards into the deck but if it's less than the minimum (20 atm) all the empty spots will be random cards from your card inventory in combat.
- You can lock cards in combat to keep them for start of the next turn.
- Player has three weapon slots: Mainhand, offhand and sidearm.
- Items can give cards that will be added to the deck and are guaranteed for the first turn.
- The items in the inventory are not the starting items.
- The cards in the inventory are not the starting cards.
- Some UI art elements are unfinished.
- The color got little desaturated in the video, no idea why.
- Yes the Patreon button in the main menu is pretty obnoxious.
- Previewing teratophilia game with a anthropomorphic blue lizard was probably not the brightest idea.
- Sex scene is censored for the preview video because YouTube.
- I somehow forgot to add shoes to my inventory.
- God it looks like trash, So much time wasted.
- gg ez.
It's great to see the game progress!
ReplyDelete*VIBRATES INTENSELY*
ReplyDeleteI am very confused by your statement.
DeleteDemo soon*tm ?
ReplyDelete